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Advanced elite protective clothing

Shanghai Sunland Industrial Co., Ltd is the top manufacturer of Personal Protect Equipment in China, with 20 years’experience. We are the Chinese government appointed manufacturer for government power,personal protection equipment , medical instruments,construction industry, etc. All the products get the CE, ANSI and related Industry Certificates. All our safety helmets use the top-quality raw material without any recycling material.

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We provide exclusive customization of the products logo, using advanced printing technology and technology, not suitable for fading, solid and firm, scratch-proof and anti-smashing, and suitable for various scenes such as construction, mining, warehouse, inspection, etc. Our goal is to satisfy your needs. Demand, do your best.

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Professional team work and production line which can make nice quality in short time.

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We abide by the privacy policy and human rights, follow the business order, do our utmost to provide you with a fair and secure trading environment, and look forward to your customers coming to cooperate with us, openly mind and trade with customers, promote common development, and work together for a win-win situation.

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Advanced elite protective clothing
Simple Water Shader in Unity – Linden Reid
Simple Water Shader in Unity – Linden Reid

15/12/2017, · Heya, I’m Lin Reid, programmer on Limit Theory, and I’m going to show y’all how to make a water shader in ,Unity,!This is totally non-Limit-Theory related… just writing some shaders for fun 😂 This tutorial is really a general graphics programming tutorial in disguise.The techniques we’re going to learn in this post- vertex animation and using ,depth, textures- are basically applicable ...

Eduardo Wagener - Ground Crack Depth Mask on Unity
Eduardo Wagener - Ground Crack Depth Mask on Unity

Depth Mask, Shader for Ground Crack on ,Unity, with ShaderForge and 3dsMax(for the model) Simple tutorial at: https://www.patreon.com/posts/groundcrack-25105036

Unity Depth Camera Simulation — Immersive Limit
Unity Depth Camera Simulation — Immersive Limit

Simulated ,Depth, Camera Images. In this tutorial, we’re going to create synthetic RGBD images with the ,Unity, game engine. RGBD stands for Red Green Blue ,Depth,, and typically is saved as two separate images. One containing the original image, and another showing ,depth, in …

transparency - Depth write and depth test in Unity - Game ...
transparency - Depth write and depth test in Unity - Game ...

Unity3D, sprites vs Mesh Quads - ,Depth,, Blending, Shadows The trick is going to be to use a custom shader and set in the shader the render que (to determine draw order) and the ,depth, buffer settings. Your earlier objects need to be rendered with ZWrite On , but with ZTest to either Always or to some other setting that will make it draw according to your needs.

Radiator Blog: Using screen-buffer masks in Unity Pro for ...
Radiator Blog: Using screen-buffer masks in Unity Pro for ...

As I prototyped Convo, it became clear that I would need some sort of fog of war / sight radius visualization. ,Depth masks, weren't very good for this because of the uneven terrain, and the other fog of war solutions I found involved a tile system (nah), or a vertex alpha plane (eww), or some other pretty convoluted thing.Lame. So I did a bunch of research and figured out my own technique ...

DepthMask - software.intel.com
DepthMask - software.intel.com

The DepthMask interface provides member functions to perform ,depth, masking operations on a photo instance.. You can use the CreateInstance function to create an instance of this interface.

Shadow Masks - Catlike Coding
Shadow Masks - Catlike Coding

Unity, makes the shadow ,mask, map available to the shader via a ,unity,_ShadowMask texture and accompanying sampler ... the realtime shadow must be modulated by the global strength to fade it based on ,depth,. Then the baked and realtime shadows are combined, by taking their minimum. After that the light's shadow strength is applied to the merged ...

Radiator Blog: Using screen-buffer masks in Unity Pro for ...
Radiator Blog: Using screen-buffer masks in Unity Pro for ...

As I prototyped Convo, it became clear that I would need some sort of fog of war / sight radius visualization. ,Depth masks, weren't very good for this because of the uneven terrain, and the other fog of war solutions I found involved a tile system (nah), or a vertex alpha plane (eww), or some other pretty convoluted thing.Lame. So I did a bunch of research and figured out my own technique ...

Shadow Masks - Catlike Coding
Shadow Masks - Catlike Coding

Unity, makes the shadow ,mask, map available to the shader via a ,unity,_ShadowMask texture and accompanying sampler ... the realtime shadow must be modulated by the global strength to fade it based on ,depth,. Then the baked and realtime shadows are combined, by taking their minimum. After that the light's shadow strength is applied to the merged ...

VR & AR Assets - UnityList
VR & AR Assets - UnityList

Vuforia ,Depth Mask, Example of ,Depth Mask, in ,Unity, using Vuforia. 1 year ago. Vuforia ,Depth Mask Unity, Made by VaescoNoe. 1 year ago. AR Face ,Mask, App ,Unity, AR Core Face ,mask, application made using ARCore and ,Unity, engine. 339 days ago. MIT. SPA. Demo ar-vr medical pletform to connect medical experts to African healthcare providers.

[Tutorial] Implementing a Minimap in Unity - The Knights ...
[Tutorial] Implementing a Minimap in Unity - The Knights ...

The best would be to make this object a child of ,Unity, Chan. Finally make sure to set its Layer to Minimap. Do the similar for two Robots, but instead of blue sphere make them red! Now is the best part! Select the Main Camera and make sure than its Culling ,Mask, has Minimap layer unset. Then select the Minimap Camera and do the opposite.

Depth Mask Shaders? - UE4 AnswerHub
Depth Mask Shaders? - UE4 AnswerHub

I had this working nearly perfectly in the ,Unity, engine using ,Depth Mask, shaders. Jacky Mar 24 '14 at 12:34 AM . Now i see. That's beyond me, however. :\ I've seen a ton of people coming here from ,Unity, though so hopefully one of them or someone with more experience with the …

Shadow Masks - Catlike Coding
Shadow Masks - Catlike Coding

Unity, makes the shadow ,mask, map available to the shader via a ,unity,_ShadowMask texture and accompanying sampler ... the realtime shadow must be modulated by the global strength to fade it based on ,depth,. Then the baked and realtime shadows are combined, by taking their minimum. After that the light's shadow strength is applied to the merged ...

Depthkit Unity Plugin
Depthkit Unity Plugin

Depthkit is the world’s most widely used solution for volumetric video capture for AR, VR, MR, and other immersive media. Download Depthkit Record or Pro to capture full motion video and depth for use in interactive 3D environments like Unity or WebGL.

Eduardo Wagener - Ground Crack Depth Mask on Unity
Eduardo Wagener - Ground Crack Depth Mask on Unity

Depth Mask, Shader for Ground Crack on ,Unity, with ShaderForge and 3dsMax(for the model) Simple tutorial at: https://www.patreon.com/posts/groundcrack-25105036

[Unity3D] Using LayerMask – From Civil Engineer to Game ...
[Unity3D] Using LayerMask – From Civil Engineer to Game ...

15/5/2016, · ,Unity, use one interger variable to store object’s layer info, this var will be use as a bitmask, the size of Integer is 4byte ~ 32 bit. Here’re some sample that will help you to understand this bitmask :

shaders - Unity Free Inverse Depth Mask? - Game ...
shaders - Unity Free Inverse Depth Mask? - Game ...

Unity, Free Inverse ,Depth Mask,? Ask Question Asked 5 years, 8 months ago. Active 5 years, 8 months ago. Viewed 837 times 1 \$\begingroup\$ How would it be possible to create an inverse ,depth mask,…